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Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
About the role:
As a Software Engineer in the Fleet Inventory pod within Roblox's Compute Group, you'll drive the development of our API-based asset management system and influence the evolution of Roblox's Private Cloud. In this product and engineering focused role, you'll revamp our server management across cloud and on-premise infrastructure, and aid in optimizing our extensive fleet. Reporting directly to Kilian Ciuffolo (EM for the Machine Management layer), you'll shape the future of infrastructure management at Roblox.
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This role has an in office requirement at least 3x per week.
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Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.
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